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New Server and Multi Res. Transfer Issue

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New Server and Multi Res. Transfer Issue

Postby freemasons » Sat Dec 10, 2011 7:58 am

Well, I guess everyone has noticed it, but certain players had obviously opened alternative accounts to funnel resources into their main account. The obviously accelerated population growth gave this away quite quickly (within the first hour). Perhaps maintaining a 1:1 res transfer policy for the first two days of a server is needed in order to prevent this from happening.
freemasons
 
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Re: New Server and Multi Res. Transfer Issue

Postby jockewissing » Sat Dec 10, 2011 11:00 am

Yeah we noticed this and have suspended some accounts, please report any multis (and ppl please don't create any multis, it takes loads of time for us to work with this and try to control - time we could spend on actually developing the game)
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Re: New Server and Multi Res. Transfer Issue

Postby freemasons » Sat Dec 10, 2011 5:31 pm

It also seems that a couple top players have created multies to purchase res. from their main accounts for large amounts of gold.

No one should be able to afford a second city right now as well as have the high population that they do. They are clearly cheating. It is these players that are pushing away other real players from the game. They are and will hurt your income.
freemasons
 
Posts: 15
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Re: New Server and Multi Res. Transfer Issue

Postby rikardw » Sun Dec 11, 2011 3:41 pm

We are looking at transfer and market abuse.
No market abuse have yet been detected on the Rage server.

If there are clear abuse those players will be punished.

The biggest problem have been with transfer abuse thus far.
We have punished and suspended players accordingly.
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