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Changelog

News, rule changes, server starts etc

Changelog

Postby rikardw » Thu Dec 01, 2011 1:20 am

Let's start a changelog :)
I'll try to keep this updated as best I can.

2011-12-04
  • Alot of instance bugs fixed, no more "twenty hits in a row" :).
  • Chat fixes
  • Fixes to resource transfer
  • Fixes to marketplace
  • And alot other smaller fixes


2011-12-02
  • Cache updated and now stores more resources
  • Inactive protection set to occur after 2 weeks of inactivity
  • Added more RP bonus to first 15 quests


2011-11-30

  • Fixed IE 9 locking up (ie cant click and have to refresh browser).
  • Fixed a conquest bug that might make the army return (instead of occupy the city) after successful initial attack.
  • Added PM delivery alerts
    A PM is now sent:
    1. When a transfer from another user arrives.
    2. When something was discarded due to not enough warehouse space.
  • Fixed a bug that made bonuses not takt effect immediately when changing implants.
  • Added a much easier way to suspend players
  • Added basic multiaccount detection.
rikardw
 
Posts: 52
Joined: Mon Sep 26, 2011 4:21 am

Re: Changelog

Postby bloodprof » Tue Dec 06, 2011 11:47 am

Ohh thank god the instances thingy is fixed cuz it was getting quite annoying :D
bloodprof
 
Posts: 6
Joined: Tue Nov 29, 2011 11:04 pm

Re: Changelog

Postby Jorolo » Mon Dec 12, 2011 12:13 am

Did you implemented further levels of the racial buildings?
Guessing to tweaked the population growth from embassies over at Rage as well

please include all of these updates/fixes in the changelog.
Jorolo
 
Posts: 26
Joined: Thu Dec 01, 2011 5:11 pm

Re: Changelog

Postby rikardw » Fri Jan 06, 2012 2:27 pm

I've done alot of bugfixes and other stuff.
Currently we're redesigning the server selection page to be allow to more effectively communicate with our users.

A wiki is in progress here http://renations.wikia.com
A blog is up here: http://blog.renations.com
rikardw
 
Posts: 52
Joined: Mon Sep 26, 2011 4:21 am


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